Start, learn, build and fix.
Most of EagLearn’s learning material lives inside the apps, beside the blocks it explains. This page says what is there, where to find it, and how to get unstuck.
Your first model in four steps
Create an account
Free, with an email address. Get Started.
Open a lab
Follow the tutor
The tutor names each next step: collect, train, test, improve.
Save your project
Projects are saved as a file on your device, to open again later.
Before a class: check the device requirements, and allow the browser to use the camera and microphone the first time it asks.
66 chapters, inside Maker
Maker has a chapter on the science behind every block, in plain words, with diagrams, key words and questions with tap-to-see answers, in English and Hindi. Open any block’s guide, or Help, inside Maker to read them.
- FoundationsElectricity and circuits, analog and digital, light, magnets, how chips talk, the microcontroller.
- SensorsSound, distance, buttons, light, temperature and humidity, motion, touch, magnets, gas, heart rate, tilt and colour.
- OutputsLEDs and strips, servos, DC and stepper motors, drivers, buzzers, relays, displays, MP3.
- LogicDecisions with if, else, and, or; sequence and timing; loops; variables; mapping ranges.
- How AI learnsPixels, neural networks, training data, augmentation, transfer learning, training, testing, inference.
- Kinds of AIPictures, pose, fingers, sound, faces, cutouts, reading text, finding objects, speech, words, next-word prediction, word meaning, signals, tables, decision trees, neighbours, prediction, clustering, learning by trying.
Every AI chapter also has Engineer’s notes, a deeper level: the brain step by step, the maths, why it is built that way, how to test it, where the idea came from, and experiments to try. On this site: the learning loop and looking inside the AI.
Every project you can open today
Junior has three labs and three famous datasets. Maker has 22 starter projects; open one from Starters inside Maker, see how it is built, then change it.
In Junior
- Image labTeach it to see your own objects, or handwritten numbers, clothes and shapes.
- Pose labTeach it whole-body poses or hand gestures.
- Sound labTeach it claps, whistles or spoken words.
In Maker
- Gesture LightsTwo hand gestures; an LED lights for one.
- Gesture GripperOpen and close a servo gripper with your hand.
- Gesture CarDrive a car with hand signals.
- Servo CarA hand-signal car on two 360° servos, no driver board.
- Object SorterA robot arm sorts a bottle from a cup, no training.
- Talking FinderNames what it sees out loud, answers “hello”.
- Guard RobotAn alarm when something comes close; greets people.
- Person FollowerA servo turns to follow you smoothly.
- Auto-Aim TurretA servo aims at an object and follows it.
- Zone AlarmDraw a box on the camera; it beeps when someone steps in.
- Line FollowerThe classic first robot; works with no kit on screen.
- Obstacle AvoiderDrives, and turns away before bumping.
- Listen and LookTwo brains at once: hears you and sees you.
- Wave HelloWaves and says hi, one step at a time.
- Wink LightMake your own face expression; wink to switch a light.
- Flower SorterLearn from a spreadsheet and read the decision tree.
- Hidden GroupsThe AI finds groups with no answers given.
- Wave to Switch OnSpot a pattern in a sensor’s signal.
- Robot That Teaches ItselfLearns to follow a line by practising.
- Word GalaxyWords with similar meaning drift together.
- My Own ChatbotTeach ways of saying things; it answers out loud.
- Story MachineWrites new text one word at a time, and shows every choice.
What exists for teachers today
Honest about the gaps: there are no printable lesson plans or worksheets yet.
- One lesson, period by period
- A first lesson with timings, from opening the link to discussing the mistake. See the example lesson.
- The tutor in every lab
- Names the next step and explains each mistake in plain words, so the teacher is not the only help in the room.
- Chapter questions
- Every Maker chapter ends with questions and tap-to-see answers, usable for a class check.
- Wiring help
- Maker’s Wiring tab draws the board with each part’s pins. Check a Part tests one part on its own (built, not yet proven on every board).
- A planned first period
- Tell us your classes and lab and we plan one period with you. Ask for a demo.
- Device checklist
- What a lab needs, and what to test first in your school. Requirements.
The AI project cycle, mapped
Lessons follow the AI project cycle used in CBSE’s Computational Thinking and AI curriculum (2026-27): collect, train, test, reflect. The syllabus is CBSE’s; the mapping is ours. Each Maker chapter also notes where its topic sits in a school syllabus.
How the journeys build
Six journeys, one path: Early Years, Junior, Maker, Explorer, Creator, Researcher. Junior and Maker are open now; the others are planned. Each journey page has a curriculum and progression section.
Common problems, and what to try
Inside Maker, Help has more: “Will it work on my computer?”, keyboard use without a mouse, and Check a Part for hardware.
The camera or microphone does not show
The AI takes a long time to load the first time
The board will not connect
Training is slow, or the page feels heavy
The model keeps giving the same answer
I cannot log in
Common questions
Each journey page has its own questions too.
Is EagLearn free?
Which journeys can I use today?
Do I need to install anything?
Where are my projects saved?
Still stuck, or missing something?
Tell us. Missing resources help us decide what to make next.